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Andrew Bolt
Andrew Bolt
Senior Technical Artist II at Criterion Games (EA)
Chester, United Kingdom

Summary

Principal Technical Artist with 20 years experience working on AAA console and PC games.

Skills

3D ModelingMel ScriptingTexturing3D ScanningShadersPython Scripting

Software proficiency

Maya
Maya
Photoshop
Photoshop
Python
Python
3ds Max
3ds Max
After Effects
After Effects
Fusion 360
Fusion 360
LightWave 3D
LightWave 3D
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Premiere
Premiere
Artec Studio
Artec Studio

Productions

    • Video Game
      Need For Speed Unbound
    • Year
      2022
    • Role
      Senior Technical Artist II
    • Company
      Criterion Games (EA)
    • Video Game
      Dirt 5
    • Year
      2020
    • Role
      Principal Technical Artist
    • Company
      Codemasters (EA)
    • Video Game
      Onrush
    • Year
      2018
    • Role
      Principal Technical Artist
    • Company
      Codemasters
    • Video Game
      Driveclub VR
    • Year
      2016
    • Role
      Principal Technical Artist
    • Company
      Evolution Studios / Sony Computer Entertainment
    • Video Game
      Driveclub Bikes
    • Year
      2015
    • Role
      Principal Technical Artist
    • Company
      Evolution Studios / Sony Computer Entertainment
    • Video Game
      Driveclub
    • Year
      2014
    • Role
      Principal Technical Artist
    • Company
      Evolution Studios / Sony Computer Entertainment
    • Video Game
      Motorstorm Apocalypse
    • Year
      2011
    • Role
      Principal Technical Artist
    • Company
      Evolution Studios / Sony Computer Entertainment
    • Video Game
      Motorstorm: Pacific Rift
    • Year
      2008
    • Role
      Lead Vehicle Artist
    • Company
      Evolution Studios / Sony Computer Entertainment
    • Video Game
      Motorstorm
    • Year
      2006
    • Role
      Lead Vehicle Artist
    • Company
      Evolution Studios
    • Video Game
      WRC 4
    • Year
      2004
    • Role
      Lead Vehicle Artist
    • Company
      Evolution Studios
    • Video Game
      WRC 3
    • Year
      2003
    • Role
      Lead Vehicle Artist
    • Company
      Evolution Studios
    • Video Game
      WRC 2 EXTREME
    • Year
      2002
    • Role
      Vehicle Artist
    • Company
      Evolution Studios
    • Video Game
      Mobil 1 Rally Championship
    • Year
      1999
    • Role
      Vehicle Artist
    • Company
      Magnetic Fields
    • Video Game
      Ultimate Super Skidmarks
    • Year
      1996
    • Role
      Vehicle Artist
    • Company
      Self Employed

Experience

  • Principal Technical Artist at Codemasters
    Runcorn, United Kingdom
    April 2016 - Present

  • Principal Technical Artist at Evolution Studios
    Runcorn, United Kingdom
    September 2008 - April 2016

  • Lead Vehicle Artist at Evolution Studios
    Runcorn, United Kingdom
    September 2001 - September 2008

  • Freelance 3D Artist at The Game Creators Ltd
    Plymouth, United Kingdom
    June 2000 - September 2001

  • Vehicle Artist at Magnetic Fields
    Chester, United Kingdom
    July 1998 - September 1999